Dynamis is a custom halo 3 map that i released in 2022 for halo MCC pc. At the time of writing, this is the biggest project i have worked on in my years of halo modding. the name originates from the ancient greek word δύναμις which means "power" and dynamis is a covenant power and pumping facility.
The original versions of the map date all the way back to 2015 for Halo: Custom Edition and it was intended to be a recreation of a halo reach forge map called select.
(my original model can be seen in this trailer https://youtu.be/svgFy6NMTAM)
however i found that i really didn't like the way that map played, especially in halo 1. so over time i made more and more edits to the level. after making a few massive changes I lost interest in the project and moved on.
in 2021 i picked up the old model and discovered it had a lot of promise afterall. after even more changes to the layout i had a solid feeling blockout running in halo 1. however with the prospect of the mcc games getting official mod tool support in the future i decided to target halo 3 and i decided to challenge myself and give it a covenant theme. the development process for this map was a long one with many different iterations and remodels along the way, if you want to see the process in full here is an imgur post that has all the screenshots i took while in dev.
annoyingly imgur never keeps the files in order: https://imgur.com/gallery/T0GprRl
if you wish to play the map in halo MCC you can download it from this link.
https://steamcommunity.com/sharedfiles/filedetails/?id=2899584933
Final Game model
dynamis blockout- halo ce